Steam Deck Beta Client Update: July 16th

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Improvements to keyboard event tracking and audio latency in updated SDL build
  • Improved timeout logic when establishing initial connection from UI layer to steam client’s API layer
  • Improved client startup performance
  • Fixed controller input no longer going to game after resuming from sleep if a wake movie is set.
  • Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer
  • Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested
  • Fixed a crash that could occur at exit while cleaning up websockets
  • Fixed some games with achievements showing as “No Achievements” when sorting grids or shelves by achievement percentage.
  • Fixed certain apps disappearing from Recent Games after a client restart.

Game Recording

  • Improved thumbnail smoothness when mouse tracking across different highlights / regions on the timeline
  • Added a max framerate setting. Currently supports 30 or 60 fps.
  • Fixed issue preventing default .mp4 file extension from being applied to user saved files if the user did not type an extension along with the filename
  • Fixed a bug causing the live timeline edge to deviate from the actual live edge of the current recording
  • Fixed a bug that caused clips to lose their thumbnails when sent from one computer to another.
  • Fixed game timeline markers not being downloaded in rare cases.

Desktop Mode

  • Fixed Ctrl-F not focusing search box in library

Clock and Timer

  • New Clock app in the Steam Overlay that can optionally be pinned on top of games.
  • Improved Timer UI.

Big Picture

  • Add warnings to game recording overlay page when broadcasting / remote playing

Remote Play

  • Simplify encoding options to a hardware encoding enable checkbox

Steam Input

  • Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in.
  • Fix for Okami HD Brush and Fishing Rod game actions

Note: This beta was re-released with additional changes:

  • Fixed save file dialog in overlay sometimes replacing part of the file name with the file extension.
  • Fixed an issue where demos would not show a play button after changing accounts.

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Improvements to keyboard event tracking and audio latency in updated SDL build
  • Improved timeout logic when establishing initial connection from UI layer to steam client’s API layer
  • Improved client startup performance
  • Fixed controller input no longer going to game after resuming from sleep if a wake movie is set.
  • Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer
  • Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested
  • Fixed a crash that could occur at exit while cleaning up websockets
  • Fixed some games with achievements showing as “No Achievements” when sorting grids or shelves by achievement percentage.
  • Fixed certain apps disappearing from Recent Games after a client restart.

Game Recording

  • Improved thumbnail smoothness when mouse tracking across different highlights / regions on the timeline
  • Added a max framerate setting. Currently supports 30 or 60 fps.
  • Fixed issue preventing default .mp4 file extension from being applied to user saved files if the user did not type an extension along with the filename
  • Fixed a bug causing the live timeline edge to deviate from the actual live edge of the current recording
  • Fixed a bug that caused clips to lose their thumbnails when sent from one computer to another.
  • Fixed game timeline markers not being downloaded in rare cases.

Desktop Mode

  • Fixed Ctrl-F not focusing search box in library

Clock and Timer

  • New Clock app in the Steam Overlay that can optionally be pinned on top of games.
  • Improved Timer UI.

Big Picture

  • Add warnings to game recording overlay page when broadcasting / remote playing

Remote Play

  • Simplify encoding options to a hardware encoding enable checkbox

Steam Input

  • Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in.
  • Fix for Okami HD Brush and Fishing Rod game actions

Note: This beta was re-released with additional changes:

  • Fixed save file dialog in overlay sometimes replacing part of the file name with the file extension.
  • Fixed an issue where demos would not show a play button after changing accounts.

Posted 2024-07-16T22:53:27.000Z
Read More : Steam

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