We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
- Improvements to keyboard event tracking and audio latency in updated SDL build
- Improved timeout logic when establishing initial connection from UI layer to steam client’s API layer
- Improved client startup performance
- Fixed controller input no longer going to game after resuming from sleep if a wake movie is set.
- Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer
- Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested
- Fixed a crash that could occur at exit while cleaning up websockets
- Fixed some games with achievements showing as “No Achievements” when sorting grids or shelves by achievement percentage.
- Fixed certain apps disappearing from Recent Games after a client restart.
Game Recording
- Improved thumbnail smoothness when mouse tracking across different highlights / regions on the timeline
- Added a max framerate setting. Currently supports 30 or 60 fps.
- Fixed issue preventing default .mp4 file extension from being applied to user saved files if the user did not type an extension along with the filename
- Fixed a bug causing the live timeline edge to deviate from the actual live edge of the current recording
- Fixed a bug that caused clips to lose their thumbnails when sent from one computer to another.
- Fixed game timeline markers not being downloaded in rare cases.
Desktop Mode
- Fixed Ctrl-F not focusing search box in library
Clock and Timer
- New Clock app in the Steam Overlay that can optionally be pinned on top of games.
- Improved Timer UI.
Big Picture
- Add warnings to game recording overlay page when broadcasting / remote playing
Remote Play
- Simplify encoding options to a hardware encoding enable checkbox
Steam Input
- Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in.
- Fix for Okami HD Brush and Fishing Rod game actions
Note: This beta was re-released with additional changes:
- Fixed save file dialog in overlay sometimes replacing part of the file name with the file extension.
- Fixed an issue where demos would not show a play button after changing accounts.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
- Improvements to keyboard event tracking and audio latency in updated SDL build
- Improved timeout logic when establishing initial connection from UI layer to steam client’s API layer
- Improved client startup performance
- Fixed controller input no longer going to game after resuming from sleep if a wake movie is set.
- Fixed broken thumbnail for screenshots from non-steam game shortcuts uploaded to steam, when viewed from another computer
- Fixed a case that game server / server browser lists would re-fetch when only re-ping on existing list was requested
- Fixed a crash that could occur at exit while cleaning up websockets
- Fixed some games with achievements showing as “No Achievements” when sorting grids or shelves by achievement percentage.
- Fixed certain apps disappearing from Recent Games after a client restart.
Game Recording
- Improved thumbnail smoothness when mouse tracking across different highlights / regions on the timeline
- Added a max framerate setting. Currently supports 30 or 60 fps.
- Fixed issue preventing default .mp4 file extension from being applied to user saved files if the user did not type an extension along with the filename
- Fixed a bug causing the live timeline edge to deviate from the actual live edge of the current recording
- Fixed a bug that caused clips to lose their thumbnails when sent from one computer to another.
- Fixed game timeline markers not being downloaded in rare cases.
Desktop Mode
- Fixed Ctrl-F not focusing search box in library
Clock and Timer
- New Clock app in the Steam Overlay that can optionally be pinned on top of games.
- Improved Timer UI.
Big Picture
- Add warnings to game recording overlay page when broadcasting / remote playing
Remote Play
- Simplify encoding options to a hardware encoding enable checkbox
Steam Input
- Fixed for SIAPI GetMotionData not returning any information on every controller but the first one plugged in.
- Fix for Okami HD Brush and Fishing Rod game actions
Note: This beta was re-released with additional changes:
- Fixed save file dialog in overlay sometimes replacing part of the file name with the file extension.
- Fixed an issue where demos would not show a play button after changing accounts.
Posted 2024-07-16T22:53:27.000Z
Read More : Steam