The Steam Client Beta has been updated with the following changes:
General
- Improved detection of Nintendo Switch Pro controller
- Fixed a bug that could delete a workshop file if the file had failed a file validation check and had been reacquired
- Fixed a bug that could cause some local screenshots not to appear in the media manager, if the user had few screenshots saved to steam
- Fixed a bug that could leave some local screenshots undeleted after attempting to delete multiple at one time
Game Recording
- Improvements to drag and scroll behaviors when finalizing the beginning and end of a clip
- No longer warp the play head to the beginning/end of a clip when setting the beginning/end of a clip via the UI buttons
- Fixed a bug where using the hotkey to add a user marker would drop the marker at the wrong location
- Increase the minimum background recording time to 15 minutes, to give the user time to edit recent clips before the recorded video ages out
- Added a warning to the user if game recording has been turned off to prioritize broadcasting
- Ignore user marker shortcut key if game recording is disabled
- Improved reliability of saving/renaming of .m4s video segment files when antivirus software locks the files temporarily
- Added the ability to save a specific frame of a video as a steam screenshot
- Improved default naming of clip files to improve readability and sortability. Steam will also scan game state descriptions to apply to default clip filename, if available
- Fixed an exception thrown if the user canceled a clip save in the file picker dialog
- Updated message displayed when there is no recent other session where the user can send a clip
Linux
- Fixed a crash in gldriverquery when using latest nvidia graphics card drivers
macOS
- Fixed Disk Write Errors sometimes occurring when updating games on macOS 13+.
- Fixed Steam Overlay crash in some games using Metal rendering.
- Fixed some UI issues in user login.
The Steam Client Beta has been updated with the following changes:
General
- Improved detection of Nintendo Switch Pro controller
- Fixed a bug that could delete a workshop file if the file had failed a file validation check and had been reacquired
- Fixed a bug that could cause some local screenshots not to appear in the media manager, if the user had few screenshots saved to steam
- Fixed a bug that could leave some local screenshots undeleted after attempting to delete multiple at one time
Game Recording
- Improvements to drag and scroll behaviors when finalizing the beginning and end of a clip
- No longer warp the play head to the beginning/end of a clip when setting the beginning/end of a clip via the UI buttons
- Fixed a bug where using the hotkey to add a user marker would drop the marker at the wrong location
- Increase the minimum background recording time to 15 minutes, to give the user time to edit recent clips before the recorded video ages out
- Added a warning to the user if game recording has been turned off to prioritize broadcasting
- Ignore user marker shortcut key if game recording is disabled
- Improved reliability of saving/renaming of .m4s video segment files when antivirus software locks the files temporarily
- Added the ability to save a specific frame of a video as a steam screenshot
- Improved default naming of clip files to improve readability and sortability. Steam will also scan game state descriptions to apply to default clip filename, if available
- Fixed an exception thrown if the user canceled a clip save in the file picker dialog
- Updated message displayed when there is no recent other session where the user can send a clip
Linux
- Fixed a crash in gldriverquery when using latest nvidia graphics card drivers
macOS
- Fixed Disk Write Errors sometimes occurring when updating games on macOS 13+.
- Fixed Steam Overlay crash in some games using Metal rendering.
- Fixed some UI issues in user login.
Posted 2024-07-10T23:44:57.000Z
Read More : Steam